Event box
Gaming in the Classroom Online
Who doesn't like to play games? It is no secret that integrating games into our courses makes class time fun and students engaged. But gaming also offers added benefits of introducing critical thinking, creativity, problem solving, and collaboration while reinforcing knowledge. In this workshop, I will share with you ideas for games you can use in class.
- Date:
- Wednesday, April 10, 2024
- Time:
- 3:00pm - 4:00pm
- Time Zone:
- Eastern Time - US & Canada (change)
- Online:
- This is an online event. Event URL will be sent via registration email.
Presenter(s)
Livia Alexander is a curator, writer, and Associate Professor of Global Visual Cultures at Montclair State University. Her work focuses on global perspectives on modern and contemporary visual art; cinema, expanded media, and aesthetics; creative placemaking and cultural economy; and modern and contemporary art, cinema and expanded media of South West Asia and North Africa. She has curated and directed numerous art and film programs, exhibitions and events at renown venues world-wide, including the Museum of Modern Art in New York, Tate Modern in London, the Brooklyn Museum, and many more. Most recently, Alexander served as Chief Curator of the Film Criticism Forum, an international platform set up by the Saudi Film Commission for an expanded experience of film and a forum for critical exchange in the region and beyond.
Catherine Keohane is Associate Director for Teaching and Learning for the Office for Faculty Excellence. Catherine has a Ph.D. in English from Rutgers University. She has designed and taught upper- and lower-division literature, humanities, and composition courses, and has experience teaching in multiple modalities. She has presented on student engagement at MLA, and has begun to develop open-educational resources that work to mitigate financial barriers to students’ success while also serving students' sense of belongingness.